Touch Visualization During Presentations
I’ve used the awesome TouchVisulizer in several of my projects now, but the last couple times I’ve used it I had to use a fork since the original maintainer isn’tContinue reading
I’ve used the awesome TouchVisulizer in several of my projects now, but the last couple times I’ve used it I had to use a fork since the original maintainer isn’tContinue reading
Protocol Extensions, Defaults, and "Overriding" Basic Protocol Conformance So I’ve previously thought of protocol extensions as having the ability to provide "default implementations" for a protocol function, but there’s aContinue reading
Mastering Your Poops Warning: I talk about digestive health (poop) in this article. Click away if you don’t wanna hear about my shi… poop. A few years ago, I wasContinue reading
SwiftyBinaryFormatter Warning: This post appears a bit dense at first glance. I promise it’s not that bad, but you may have to pay attention a slight bit more than usual.Continue reading
Animate StackViews I ran into a weird bug today. I was working on my app’s settings view controller. I have some stack views set up to look like table viewsContinue reading
Swquizft Name breakdown: Swquizft (but most importantly, it’s stupid, and therefore funny to me) As TL at Lambda, during the first unit of iOS, I commonly found my students givingContinue reading
Why? When you play a game (or maybe just older games instead of the F2P crap primarily available nowadays), you would go through the game and have the danger ofContinue reading
If you’re new to Swift (or programming in general), or even if you’re not, you might be wondering why you would use a tuple over a class or struct. Here’sContinue reading
Didn’t you already do this? Since my last post on network calls, I started to get frustrated with the redundancy required. For example, I’d want to GET a model fromContinue reading
What? When learning CoreData, we had the option to create our model with an identifier typed either as a UUID or a String. I chose using a UUID for twoContinue reading